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Now That's What I Call Games 1
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Now That's What I Call Games (1993)(Multi Media Machine)[!][CD32-CDTV].iso
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galaga
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1993-09-11
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3KB
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122 lines
»»» GALAGA'92 «««
by Geert Coelmont and Romain Voes
- Version 1.4 -
This game is FREEWARE No fee except possible
cost of shipping or diskcopying can be
charged Commercial use prohibited without
written permission!
The Story...
dark and deserted coinop-hall ... 'Anybody
here!?' I screamed, only causing some
alien-rats to seek peace somewhere else. As I
wandered thru the place, I discovered a
person in the back, he seemed very occupied.
I decidedly walked towards him, but as I came
closer, a certain smell of rotten flesh
filled the air. The person still didn't
react, even though the wooden floor made
enough noise to wake up the whole alien-town.
Was this man deaf or something ?! Still
approaching, it proved that the man had worse
problems: he was dead; not only dead, but
long-time- dead: his rotten body was covering
a coinop, an arm lying on the floor, in a
pool of dried-up blood, the hand still
holding a joystick. All of a sudden the
remains of his body started sliding off the
coinop, revealing the monitor ... While the
body hit the floor with a smooth 'SPWAAT',
the GAMEOVER tune of »»» Galaga'92 «««
sounded thru the hall ...
taken from the novel 'Aliens are back in
town' by Geert Coelmont, (C) 1992
The Game...
Play Galaga'92, and find out how it will take
possession of you. Almost 300 different
animation-frames in 16 colours, many many
levels (nobody exactly knows how much!) with
END-OF-STAGE-NASTIES, bonus-levels,
kamikaze-raids, and ofcourse more aliens than
the Galaxy has ever seen before !! Galaga'92
is the ULTIMATE game. Slowly but steadily, it
will take the mind out your soul, leaving you
playing the game until you drop to the floor
('SPWAAT')
PRESS FIRE TO PLAY - BUT DO IT AT YOUR OWN
PERIL !!!
The Hints
When you take off with your spaceship, you
will have very little equipment. Don't just
push your firebutton, but AIM at the aliens,
only this way you will avoid being hit by an
alien while you are temporarily out of ammo.
Once you have collected enough firepower, the
way is clear to some serious MEGABLASTING !!
But stay alert, one hit of an alien-bomb and
you will loose all power-ups, and life will
be harder than ever, certainly in the harder
stages...
When you are fighting a Nasty, stay
underneath him, where his bombs proceed most
slowly. It is best to kill all small aliens
before you attack the Nasty !
Take as many bonus coins as you can. They
increase your power until a certain level.
Each time your power increases, a message
will be displayed shortly, indicating what
the effects were. Once you have reached the
maximum power, no messages will be displayed,
but you will still be awarded extra points !
For the explanation of the bonus-coins,
watch the introduction- part of the game.
Ah before I forget... I've heard rumours
about a cheatmode...
The Credits...
Coding and graphics: Geert Coelmont (Cool-G)
Music: Romain Voes (Boytronic)
Intro-picture: Guy Pensart (Nike)
Ideas, debugging: Dirk Coelmont Romain
Voes Koen Peetermans